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Already Dead · good game, no rematch, no crying

An afterlife town where the ghosts refuse to move on. Last one standing wins. Run, sprint, jump, crouch, slide and mantle onto ledges.

Left thumb moves, push to the edge to sprint. Drag the right side to look. Fire also turns while you hold it.

Keys
WASD
Move
Mouse
Look
Space
Jump. Jump into a ledge to mantle up. In the drop: open the parachute early (it opens by itself at 30 m)
Shift
Sprint (or walk, if sprint is set to always)
C
Crouch. While sprinting: slide
V
Tumble. A quick roll in the way you are moving, or the way you face when standing still. Ground only, then a short wait
Click
Fire. Right click or Control-click: aim down sights, or look around your character when no weapon is in your hands
Left Alt
Free look (Option on Mac). Hold to look around your character without turning it. Let go and the camera swings back behind you
Z
Aim down sights from the keyboard. Hold it and click to fire while aiming on a one-button mouse. On a Magic Mouse, turn on Secondary click in System Settings, Mouse, or set Aim to Toggle. A right click the browser only sees as a menu click toggles aim in either setting
12
Weapon slots. Walk over a weapon to pick it up while a slot is empty
345
Small potion, large potion, med kit. Click (or hold fire) to use; switching back cancels
67
Small shield potion (+25 shield), large shield potion (+50 shield). Used the same way; gunfire drains the shield before health
Wheel
Cycle through the slots you carry. While you hold free look it zooms the camera in and out instead. Q flips between the two weapons
F
Swap your weapon for the one you're standing at. Hold to open a chest
R
Reload
K
Respawn somewhere new
Tab
Hold for the scoreboard
Esc
Pause and settings
F8
Save a replay of this session
Settings
Controls
Sprint
Aim
Camera
Character faces
Camera motion
Video
Movement
Mouse input: shown after you click PlayPhysics: loading…
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